Overview

Build, launch, and monitor customer journeys in DinMo.

Journeys list page showing active and draft journeys with status, mode, and last updated columns
The Journeys list β€” your starting point to create, manage, and monitor all Journeys in the Customer Hub.

Who this section is for

  • Marketers and lifecycle teams building automated customer flows

  • CRM and retention operators responsible for activation timing and orchestration

  • Customer success and growth teams reviewing journey results

You do not need warehouse or SQL knowledge to use this section.


What Is a Journey?

A Journey is a workflow that moves contacts through a sequence of steps over time.

In DinMo, you use Journeys to decide:

  • Who enters a flow

  • When they wait

  • How they branch by profile attribute

  • When they exit early

  • Which destinations get activated at each point

Journeys are designed for lifecycle orchestration rather than one-time activation. Instead of sending a contact to a destination once, you define a path that reacts to time, profile data, and events.

What a Journey can do

Use case
How it works

Onboard new users over several days

Entry on signup event β†’ Wait 1 day β†’ Activate email platform β†’ Wait 3 days β†’ Activate CRM

Re-engage inactive customers

Entry on inactivity audience β†’ Wait 2 days β†’ Segment by tier β†’ Activate per branch

Branch by profile attribute

Segment node splits contacts by country, plan, or status

Wait for a meaningful event

Pause Until a purchase event β†’ continue or fall through on timeout

Stop once a contact converts

Exit rule on status = converted removes contacts mid-flow

How a Journey works

Every Journey follows the same high-level model:

  1. Contacts enter through the Start step when they match your entry rules.

  2. They move through steps β€” Wait, Segment, Pause Until, Activate.

  3. They can leave early if they match one of your exit rules.

  4. They finish when they reach the end of a path or a Stop node.

When to use a Journey

Use a Journey when timing and sequence matter.

Examples:

  • Welcome series with delays between activations

  • Re-engagement flow that branches by customer status

  • Post-purchase flow that waits for a follow-up event before continuing

When not to use a Journey

Do not use a Journey when you only need a static audience or a single activation with no follow-up logic. In those cases, a Segment or a one-time activation is simpler and easier to maintain.


Journey Lifecycle

A Journey moves through three working states:

State
Description

Draft

Working state for designing and editing. The Journey does not run.

Active

The Journey is live, accepts new contacts, and runs on its configured schedule.

Paused

Progression is temporarily stopped. Use this to review or prepare a controlled change.


Journey Anatomy

The builder canvas is the visual map of your Journey. Each box is a step. Connections between boxes define the order that contacts follow.

Every Journey starts with a single Start step and then expands into the rest of the flow.

Step types

Step
What it does

Start

Defines entry rules and the Allow Journey Repeat setting. Every Journey has exactly one.

Wait

Delays progression for a fixed duration or until a chosen weekday and time.

Segment

Splits contacts into branches based on a profile field value.

Pause Until

Blocks a contact until a condition is met or a timeout is reached. Creates two paths.

Activate

Activates one or more destinations for contacts at that point in the flow.

Stop

Explicitly ends a branch. Terminal node with no outgoing edges.

Rules outside the canvas

Rule type
Scope
When it applies

Entry rules

Configured on the Start step

Determines who is allowed to enter the Journey

Exit rules

Apply to the whole Journey

Removes contacts early when a condition becomes true

Journey builder canvas showing a multi-step flow with Start, Wait, Segment, Activate, and Stop nodes
The Journey builder canvas β€” each node is a step, connected in the order contacts follow.

Reading a Journey from left to right

  1. Start with the entry rules β€” who enters and under what conditions.

  2. Check the first delay or decision point.

  3. Review each branch separately.

  4. Look at every Activate step to understand what gets activated.

  5. Confirm where each branch stops.

  6. Review exit rules last β€” they can interrupt any active path.


Getting Started

Create Your First Journey

This guide walks through a simple first Journey that is easy to validate and safe to launch.

Goal: Build a basic lifecycle flow with one Start step, one Wait step, one Activate step, one Stop step, and optional exit rules.

Before you begin, make sure you have:

  • Access to a Customer Hub

  • At least one audience or entry condition you can use

  • At least one destination available for Activate

  • Permission to publish, or a reviewer who can approve the launch

Step-by-step:

  1. Create the Journey draft

  2. Configure the Start step and add your entry rules

  3. Add a Wait step after Start

  4. Add an Activate step after the Wait

  5. Add a Stop step after Activate

  6. Add exit rules if needed

  7. Review the publish checklist

  8. Publish the Journey

  9. Run and monitor

Recommended first pattern:

For most teams, this is the safest first shape:

Then expand to Segment or Pause Until only after the simple version behaves correctly.


Journey Concepts

Entry Rules

Entry rules define who enters the Journey. If you configure multiple rules, the Journey uses an operator:

  • OR β€” a contact enters if any rule matches

  • AND β€” a contact enters only if all rules match

Available entry rule types:

Type
Use when

Audience entry

The contact should enter because they belong to a specific DinMo audience

Event occurrence

The contact should enter because a tracked event happened (purchase, signup, etc.)

Limits: up to 10 entry rules per Journey. At least one valid rule required before publishing. Entry rules are locked while the Journey is active.

Allow Journey Repeat lets a contact re-enter the Journey after completing or exiting it. Use only when re-entry is a deliberate part of the lifecycle.

Exit Rules

Exit rules define when a contact should leave the Journey early. They apply across the entire Journey and are evaluated continuously.

Available exit rule types:

Type
Use when

Profile fields

A profile attribute matches a condition (e.g. status = converted)

Event table

A tracked event happened (e.g. cancellation event)

Operator behavior: OR means any matching rule can remove the contact. AND means all configured rules must match.

Limits: up to 10 exit rules. Exit rules are locked while the Journey is active.

Wait

Wait pauses the contact for a fixed period of time or until a specific weekday and time.

Wait modes:

Mode
Description
Example

Duration

Choose an amount and a unit (hours, days, weeks)

Wait 2 days

Until day

Choose a weekday and a time

Wait until next Tuesday at 09:00

Constraints: duration must be at least 1 unit and cannot exceed 1 year (365 days).

Segment

Segment splits the Journey into branches based on a profile field. Each group of values creates one branch. Contacts that match no group take the implicit other branch.

Common use cases: branch by country, plan or tier, lifecycle status.

Constraints: up to 10 groups, group names must be unique, overlapping values create ambiguity.

Pause Until

Pause Until blocks a contact until a condition is met or a timeout is reached. It creates two possible paths:

  1. Condition met β€” contact continues immediately when the condition is satisfied

  2. Timeout β€” contact falls through to the fallback path after the maximum duration

Condition sources: profile field changes, or event occurrences.

Constraints: timeout cannot exceed 365 days. If no timeout is set, the wait may be indefinite.

Activate

Activate activates one or more destinations. This is the step that sends contacts out of DinMo to the destinations selected for that node.

Configuration rules: at least one destination is required. The same destination can appear in multiple Activate steps.

Stop

Stop explicitly ends a branch of the Journey. A Stop node is terminal β€” it has no outgoing edges. Stop improves readability by making intended branch endings visible in the canvas.


Monitoring and Troubleshooting

Run History

Run history is the main operational view for a live Journey. Check it:

  • After publishing a Journey

  • After running a Journey manually

  • Before resuming a paused Journey

  • When business results look different from expectations

Common Validation Issues

Validation prevents invalid or risky configurations from being published.

Errors block publishing:

  • Missing entry rule

  • Missing destination on Activate

  • Incomplete Segment configuration

  • Incomplete Pause Until configuration

  • Invalid Wait configuration

Warnings highlight risk but do not block:

  • Immediate activation after Start

  • No timeout on Pause Until

  • Repeat entry without an early delay


Best Practices

Designing Safe Journeys

  • Keep the entry logic simple β€” start with one clear rule

  • Add a Wait before the first Activate unless immediate activation is deliberate

  • Use exit rules so it is always clear how contacts leave

  • Avoid branching unless the downstream paths are meaningfully different

  • If the flow is hard to explain in one sentence, it is probably too complex

Wait vs Pause Until at a glance

Wait
Pause Until

Use when

Delay is time-based

Delay depends on a condition

Trigger

Elapsed time

Profile field change or event

Paths out

One β€” continues after duration

Two β€” condition met, or timeout

Example

Wait 2 days after signup

Wait until purchase event, timeout after 7 days


Reference

Glossary

Term
Definition

Active

The Journey is live and can run

Allow Journey Repeat

Setting that lets a contact re-enter the Journey after completing or exiting it

Draft

The editable working state of a Journey

Entry rule

Condition that determines whether a contact can enter the Journey

Exit rule

Condition that removes a contact from the Journey early

Pause Until

Step that waits for a condition or a timeout before continuing

Run history

Operational record of Journey executions

Segment

Step that branches contacts based on a profile field value

Activate

Step that activates one or more destinations

Stop

Terminal step that explicitly ends a branch

Wait

Step that delays progression for a fixed duration or until a specific weekday and time


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